Dos2 persuasion gear. I never use loremaster or Telekenis outside of gear.
Dos2 persuasion gear If you try to Barter on your Main, you conflict with Persuasion. Some will be all auto-success. Lucky Charm is also good for randomly finding good gear in everyday basic containers. i had 6 persuasion at that time and could do it DOS2 Help I have a character with maxed out thievery and a buff for a grand total of 6. All of these items can be found in the game in containers, on ground or by There is no way that they have at least a +7 to initiative from "gear" since they aren’t wearing any. I'm planning my enhanced edition playthrough and am gonna be rolling melee fire mage Red Prince as my main character. For example if you choose the Finesse option then your Finesse score is compared to the The "Finesse persuasion/Strength persuasion/etc" is more role play but choosing the right one may lower the persuasion requirement you need. It's really weird, like if D&D's social checks were all done with Charisma. This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. Both have 1 Persuasion. If you escaped at level 3, then Now, as a secondary part when you do a persuasion check, they have a stat. Oct 2, 2017 @ 10:12pm yea having your main stay speaker max persuasion is always a good idea. These bonuses, in most cases, can be doubled by having Five-Star Diner talent. Always - Easy - Normal - Hard - Impossible. Persuasion also rises attitude with NPCs and thus affects Persuasion, as you would expect, happens during dialogue. He hopes he will soon be posted elsewhere where he would be more appreaciated. Max Luck on one character, and give that character all Luck gear. With 1 point in persuasion, you only need about 50 int for a 50% chance. DOS2 Help >!I got to Act 2 at (low)level 9. If Persuasion xp DOS2 Help Is it even worth it to try to avoid fights in this game? of impossible fights, so using persuasion to bypass fights is, as far as I know, usually worse than collecting XP and gear from drops. You want maximized damage to kill or CC your enemies before they hit you, evasive abilities to avoid getting hit altogether when getting targeted is inevitable (Uncanny Evasion, Chameleon Cloak), and armor enhancing/repairing to remain viable in a fight even My Ifan is 5+gear bartering, so he always trades. and what builds would you use beginning party composition?. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. SO persuasion may act as a multiplier of some sort. In a 4-man party I'd do this: 1 with Persuasion + pet pal (they're even better when Persuasion is pretty stupid in this game, it is all or nothing. There are also a few items that will make your thieving life faster, and more lucrative. Rock/paper/scissors minigame? Persuasion checks, like combat statuses, are percentage-based and you get a decent chunk of XP on every successful one so you get a pretty huge incentive to save the game before picking an option and reload until you pass the check. The Execution Walkthrough. You don't need your MC to be the spokesperson. On a related note, you can save scum your lucky finds to an extent. For example, if you see a room DOS2 Help im about to leave act 2, what a ride btw, however there are a couple of items i dont want to throw away but on the other hand they have already by act 2 times reletivly low states. I finished game already but difference between my "max persuasion guy" and "bartering guy" was like 5-6k on items worth 35k. Jul 3, 2021 @ 3:46am Any reflection effect caused by Retribution or equipped gear will result in her becoming hostile. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. I usually keep some cheap old gear that has +pers, lore, thievery etc. You can probably go without this. Gear with persuasion is pretty common. The thing is - I worry that keeping my persuasion too high will make the game a bit too easy - after taking just two points I was able to get that adamant deckhand taking care of YOU KNOW WHO to give information about the ship - and I'm cool with that happening every once in a while, but I'm worried that persuasion checks grow in a linear manner (that is, the further you Essentially: 2 persuasion should do the trick. There are a number of small fights in the hollow marshes where you can get some decent gear. How to unlock DOS 2 Civil Abilities. It also increases the starting Attitude DOS2 Help I'm still not clear on how persuasion works exactly. There are mods that change that for people who like to have 1 gear the entire game. Extra health is awful in DOS2. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. There is a trick very cheesy: go to magic mirror and respect ALL your civilian skill in persuasion and take ALL gear with +1 persuasion, and persuade them (use intelligence) but before persuade them save again. Add a Comment. Gear (Act 2): Thievery gear is important. Tying in companions to builds is a bonus however, But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. It also gives the Dust Blast Skill. Killing things with armor=xp. Sebille is 5+gear persuasion so she always talks. I definitely want to try Sin Tee's builds however, I am stuck on party comp (pure vs mixed). Ave Layal gloves can be found in a small house behind Lord Kemm's house, inside a chest. In several DOS 2:DE discussions, it is said that "Leadership" was good before DOS 2:DE but is now almost useless and others say that they do make use of it. I got a run with a persuasive Red Prince and Lohse as my pet talker and failing the persuasion check from the condor in act 2 really annoyed me. There also is the chest piece of the act 1 Captain's set. Get the soul jar from the vault 3. Don't forget to use your bartering character to sell and buy. No more Gold hoggers when playing with other people (let ME sell all the treasure so we can get As near as I can tell, attributes will only affect Persuasion by one single point. Reply Replies (0) 5 +1. I do not understand why you'd have The Red Prince in your party and plough Persuasion points into Fane. DOS2 Discussion I noticed that persuasion checks comes pretty often in the game, I noticed also that if you fail those checks the other person will likely start ignoring you. Usually if you get lucky, you’ll find a new item in merchants inventory that helps with A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Submit. Each level of thievery is a larger increase than the Usually you want one with high persuasion and one with thievery. Lucky charm comes up as a 3rd for me especially in act 2 seeing as you can hop to Bloodmoon isles and get level 14-16 gear at level 9-10. Pick up the boots from the chest near the camp in the east of the map 2. You can get +4 thievery from gear early on in Reaper's Coast and money is not an issue with Lone Wolf. Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. In a pinch you can use a food item or potion that boosts the stat of the persuasion option you're trying for. Divinity: Original Sin 2 > General Discussions > Topic Details. Lucky charm ended up giving me a huge advantage, what before (lucky charm not picked) had me running around with equipment 5 or 7 levels below my char level, now I had epic and legendary gear in every slot and it often was useful equipment (the stats are, however, still 100% random Yeah, kinda But i think it is balanced since you are forced to sacrifice a jewelery slot to make sure you pass all the checks. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more united. the NPC's. The round robin thing is false. One person with Persuasion is all you really need, and sneak and loremaster are pretty weak. With Fane on Persuasion, Ifan on Thievery is a good solution. Oct 5, 2017 @ 6:32am or force reset a merchant a merchant has different gear everytime you load a safefile if you save before talking to him the first time. There's one persuasion check in this Persuasion seems like it was designed by people who had no clue how people would be progressing at that point. NPCs in DOS2 provide the players with items, quests, or lore information about the All lizards have +1 to persuasion. Yeah this is an annoyance, there's a mod that shares persuasion among party members, but I can see how that could be abused. Can also be obtained if you spoke to Butters in Act 1). But those rarely give enough boost to make a difference. 1-1. Currently in Act 2 with a character with Luck 8 or 9. You can also keep +persuasion gear around just in case. NPCs in DOS2 provide the players with items, quests, or lore information about the game's story. Max stats with Lone Wolf is 70, then 25 from Persuasion plus gear. I know that maximizing XP is pretty important so you can be a high level in act 4, but I also feel like this has Loremaster is a Civil Ability in Divinity Original Sin 2 (DOS 2). As an example, right now I'm debating over 2 chestplates. Ah maybe just use gear to increase bartering, keep all those gears with bartering and only wear them when you need to buy or sell stuff. In the case of the Fort Joy map, the list also includes common quality weapons and armor parts as they may be useful at an early stage of the game. These are 100% optional, but I Featherfall is an NPC in Divinity Original Sin 2 (DOS2). The only thing that can bypass the RNG factor would be if say the check was a 12 or higher requirement, and each point of persuasion was +4, than 3 persuasion would hit it every time, where as with 2 persuasion you would have to 'roll' a 4 or higher, anything under would fail. I don't really know bro. Am I being unlucky finding those so-easily-offended NPCs? Because it seems that persuasion is so present to the point where it's a fucking punishment not having at least 5 +1 Persuasion Unlocks Comeback Kid: Obtained in Threads of a Curse: Captain's Dextrous Heels : Boots +2 Lucky Charm +1. Like the goals are higher than any normal player would likely have. 0-1. Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. I'm on chapter 2 and failing a combined rolls of 27-30 stat + 2-3 persuasion. If it lower you will fail 100% of the time. for such occasions. I have been looking at builds / party comp for DOS 2 and there is a LOT of noise out there. The initiative order is simply the highest Gaming Consoles & Gear; Gaming News & Discussion; Mobile Games; Other Games; Role-Playing Games; Simulation Games; I’ve done one playthrough of DOS2 and I wasn’t quite able to pin down how XP is spread throughout the game. BeerGrills Oct 4, 2017 @ 6:55am Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points bonus, cause it cant exceed 5 points when you Furthermore, if you've got an Elf in your party - make them the Loremaster, and if you have a Lizard in your party, make them the Persuasion expert. Divinity: Original Sin 2 is a genuinely challenging RPG, but there are certain weapons, gear, and Skills that make the game easier. it's not like civic abilities are at a premium. DOS 2 Loremaster Ability Effect Also, there are a number of gear that give persuasion, you just need to keep an eye out for them. Magic weps/gears is useless unidentified. Anonymous. I never use loremaster or Telekenis outside of gear. Many persuasion checks in Act 2 require a score of 5, and after that some even require a score of 6. Or whatever gear your find. Plus, most of my gear is level 18 with my party being level 18. Just throw some extra gear over to them and you'll be fine, it is however extra overhead for one person in the group to manage another character, but if someone doesn't mind then I recommend it. I am playing DOS2 with my friends on tactician and we are having fun together, but I wanted to start a single honor mode playtrough as well. Bartering and persuasion are the best imo, with bartering gear you can get asking price for your items and persuasion is needed throughout the game. The basics of Persuasion are: every check has a threshold, the attribute attached effects that threshold based on your score vs. Just looked it up, turns out it's primarily about the Persuasion stat, but depending on the option you choose, it compares the option's attribute to the enemy's and lowers the Persuasion requirement by 1 for every 2 points of the attribute above the enemy's Wiki's page on Persuasion: Pass a Persuasion check and save Paladin Deselby. Reply Replies (0) 7 +1. As for everything else, do not use mods for your first playthrough, however some of the grab bag options are very convenient. The Withered Heart is to advance Sebille’s storyline if you failed the persuasion check with Zaleskar (it’s a pretty high check). -Deal with the tinker hiding in the fish warehouse in Driftwood. Thievery must have, early game there are no money, so on tactician/honour mode it's impossible to get past 4-5 level if you won't steal books/gear. I tested this myself: Gareth (target) has 14 Finesse Sebille has 42 Finesse Red Prince has 12 Finesse a finesse persuasion for Red Prince against Gareth has a threshold of 5 a finesse persuasion for Sebille against Gareth has a threshold of 4 Classes available in Divinity Original Sin 2 (DOS2) will be shown below. - Too much reliance on random generated gear. Some a mix of hard/easy/normal. Basically if a character is running persuasion, that’s really all they should. In order to equip the helmet, I used the mirror on the Lady Vengeance to temporarily give myself 5 persuasion, equipped the helmet, then switched back to my original stats. There are also Crafting in dos2 is fine you're not gonna make any armour worth wearing but say you're using a level 2 bow at level 5 because you just haven't found a replacement, crafting a white level 5 bow will outdo any level 2 bow regardless of rarity, unique included. While you cannot invest more than 5 points into any Civil Ability through leveling, you can exceed this limit by equipping gear that boosts specific abilities. Don't try this until you're at least 15 and have gear from this map. You'll never know when the persuasion dialogs start and, well, after all your main character is YOUR character by nature. Potion of Nimble Tumble will grants 100% dodge, stoneskin potion will grant you 405 armor but -100% movement speed, Large Resist Potion will grant you 150% resistance to all elements, Carrots will grant you 8 wits, and so on. 19 Sep 2017 10:45 . I just read he gives summon condor and I have Lohse as my summoner, feelsbadman. Just your persuasion stat and which option seems better to you. IF YOU'RE ROLLING FOR A SPECIFIC SKILLBOOK, or just one you'd potentially use, use a save BEFORE going down the vines or maybe simply before your character says something about the lamp. Each point of persuasion gives you +4(or well removes 4 from what you need). Unfortunately one of the Elves So, currently just escaped Fort Joy and it is really super hard for me to progress because of the battles ahead, my party barely have gear on and I don't have gold at all to gear them up through vendors when 1 piece costs 300 gold and I only have 300 gold x) Literally have to dodge every battle in stealth mode because of how undergeared I am. This will List of Persuasion choices and their difficulty levels. #4. mainer. She will most likely one-shot the closest character at the start of the fight -- Over 2. Divinity: Original Sin 2 is a genuinely challenging RPG, but DOS2 DOS2 Help Does anyone have a full list of which equipment types can affect each civil ability? For example, a ring that you can steal from the fisherman (after retrieving it from the sea), will give you +2 to persuasion. DOS2 Help In what I assume is the final boss fight, how does the game determine who gets to speak to Braccus after he turns on Dallis/Lucian? My custom character is the only member of my party who has 6 persuasion, but for some reason only Ifan and The Red Prince seem to be getting the options to talk. Get the arm from the beach 3. You can see an example of this when you cycle through party Persuasion options don't have much to do with you. The Captain's Set is part of the Four Relics of Rivellon free DLC, which added four new sets of armor. This may be different in multiplayer games, or in larger parties. Things I hated: DoS2 is a lot like Bethesda games, in that they are just DOS2 Discussion I'm in Act 2, first playthrough of the game. With other skills you actually have a chance to succeed with a low level, albeit with low chance (makes sense). Sometimes persuasion is entirely impossible, and sometimes even a successful check doesn't change the outcome. Is Persuasion necessary at all on anyone? Like, will I miss any quests or loot if I do - or lose significant amount of XP? I guess that depends how the situation works, like if you persuade your way out without a fight, then you won't get XP from fight. Not looking for any spoilers, just wanna see on a scale from not important to very important in terms of how much content is gated behind pet pal + high persuasion requirement. This should work: 1. I’m playing in single player. If you're desperate for money you can respec to bartering, sell everything and respec back, but that said by the end of Act 2 I had more money than I could spend anyways and once you have all the skill books you need there isn't too much more worth buying other than the occasional piece of gear. Edit: I do think persuasion is a skill in itself and it's easy to choose the wrong one, so I think the game should offer a lot more exp for successful persuasion. Keep in mind that the Lone Wolf talent does retested this after release of patch 143. Higher lvl weps and gear requires higher lvl Loremaster. DOS2 Discussion One of my favorite points in the game is how merchants can randomly sell awesome stuff, so after many playthroughs here are the ones I value the most: The most important persuasion check in the game is getting into the camp, bc Tovah and a couple other elves sell some super high quality stuff. Any recommendations? I’ve leveled up my Finesse (31 and 35 respectively) and Strength (34) for some characters, and have an elf. You can have shop people identify gear, and you shouldn't have a money shortage with thievery Max finesse and wits & gear that gives bonuses to critical With gear you can have rank 5 lucky charm by level 7. c) Have a Red Prince with leveled persuasion in your party. It is based on which line of reasoning the character you're talking with would find the most persuasive. The benefit, for me, far outweighs the slight loss of 'challenge' presented by character specialisation. One has thievery 8 now, one For a caustic and brutal set of gear in Divinity: Original Sin 2, players should seek out the plated pieces Contamination Armor, which is composed of 5 different bits of equipment: the Boots of Right, so the walk-through is completely wrong, at least for the definite edition. Old. Having a high persuasion is extremely important, but even then some checks, especially in act IV, will require 6 or even 7 persuasion if you choose the wrong choice (when the cap is 5 without items), and some you can skate by with only 3 or 4 persuasion even in late game. Persuasion lets you to pick favorable outcomes of words confrontation (not necessarily skip the fight (although I forgot an instance where it could actually do that)). Bartering is a Civil Ability in Divinity Original Sin 2 (DOS 2). If you have higher than require persuasion then the primary stat doesn't come into play at all. I always forget equipping barter and luck gear as lone wolf. Featherfall is a condor eating a corpse on top of a mausoleum in Stonegarden. to quests made me kinda on the edge about being underleveled for X segment of the game and made me really icky to fail persuasion checks. Speak with Lagan at the beach outside Driftwood Pick up the Copper Ring Kill the attacking Voidwoken Speak with Lagan Decide to return the ring or to keep it. The Red Prince himself has a lot of upsides. Consumables are items which may be consumed by characters or NPCs for stats bonuses and losses for certain amount of turns. (And make sure your damn gear matches or nearly matches your level!!!) read an Ornate Hymnal so that you can access the vaults on Bloodmoon island. Still, there is still value in carrying Persuasion gear. Colwyn is a magister veteran who currently serves as a jailor at Magister Headquarters in Driftwood. To unlock Civil Abilities in Divinity: Original Sin 2, you gain access to a new Civil Ability at levels 1, 2, 6, 10, 14, 18, 22, 26, 30, and 34. #2 < > Showing 1-2 of 2 comments . I found some pretty good weapons but I really have for most parts the starting clothes. What am I missing? Always use clear mind before doing a persuasion check but also without points in persuasion you will fail most checks mid to lategame, also attitude can influence the outcome (elves I can attest to that, lucky charm + persuasion are the 2 must-have skills. You earn Y% more profit when you sell items. Per page: 15 30 50. I have been looking on multiple websites, didn't find anything. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. 5 Movement Immunity to Slipping +5% Dodging: Obtained in Threads of a Curse: Captain's Jaunty Hat : Helmet +2 Scoundrel +2 Bartering Immunity to Drunk: Obtained in Threads of a Curse: Chastity: Dagger: Set Bleeding for 1 turn Especially for later in the game where you get like 90% of your gear from traders. < < > Showing 1-3 of 3 comments . It also lets the wearer Persuasion is a civil skill in Divinity: Original Sin II. What's "high"? I don't know exact numbers. for new things. Most of my gear being legendary and a few DOS2 Guide It can be daunting for new players to see all of the stats on the character sheet, so I made this post to help new players understand what (almost) everything on it does. Lucky charm is arguably the worst option as it's easy to get gold in game to buy what you want anyway. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. There is a level 15 unique one handed sword you can get without fighting called the black ring blade as long as you have high persuasion. Consumables are a type of items, that can be used by characters, in Divinity: Original Sin II. your gear should do the rest, and then you can start throwing points into other areas. persuasion --> anything you want on main. Sometimes persuasion options will be for tags such as Barbarian. LukanGamer. 1und2. If your preference is for your main character to use So do the characters who leave your party when you go into the Lunar Gate stay gone for good? I managed to get the Red Prince and Sebile to stay, but Fane, my mage and loremaster, left. #10. Do the persuasion and strength check, I had 10 naturally, so I just used a bread, equipped Dallis hammer (gives +2 str, requires 11 str) and had A quick overview of civil abilities would be helpful too - loremaster and thievery are almost necessary (loremaster to examine enemies and identify gear and thievery for skill books/gear/money, noting that you can only steal from each npc once per character in an entire playthrough) persuasion is great on a main character, and one of bartering or lucky charm is DOS2 Help I have a terrible habit of hoarding unique items (named character's items/armour) in case they might be needed in a quest later. 909 maxed at 5, +1 from gear (so LC at 6) opened 200 containers in Act 1-very first trigger was an epic level dagger, (level 2, heh), so you can find epic gear right from the start in act 1. Their primary attributes are Strength and Finesse. Thievery is generally considered the best way to do this, by robbing shopkeepers for gear and gold. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. DOS2 have most coherent mechanic of persuasion in any games - it will not work ANY time, even if you will try hard. Also There should be gear that give persuasion, all vendors upgrade gear every level or 1 hour in game time. Rolls might also not reset when you save scum, or might, can try it. Weapons should be changed every 1 or 2 levels for any character that use weapon attacks, and armor should be changed every 3-5 levels or so. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal Persuasion perhaps less so than pet pal, I mean persuasion might have you miss out on some things, but a lot of the time you can just do said thing in a different way. On the Switch you can allocate points while you're on the persuasion screen. I'm planning on following the Fextralife build guide for a duelist. In order to start the quest you must speak with Lagan. Reply Replies (1) 11 +1. Some quests can even be exploited twice for extra gain exp and you can also kill the same For randomly rolled gear, only necklaces can spawn with +1 persuasion. Specially bad with how item scales (but that goes for the "hate" section). Even if you have say 30int and 3persuasion, you'd still need to roll over 40-50 to pass. Feb 8, 2020 @ 9:26am Especially amulets seem Halla's shiney ribbon (+1 thievery/sneaking, +2 finesse belt. In games like this i usually give my pc persuasion but i would also likee to have Thievery because of undeads inherent talents. That's interesting. I mean thievery is better for stealing money but persuasion is inferior to barter in terms of prices and that was a discussion. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios If you speak with the Chained Godwoken Rajjarima, you can resist her speech check with minimum 4 Persuasion with either Strength or Constitution, or minimum 5 Persuasion with either Intelligence or Wits. To reach him through the Driftwood, pass down the road between the Magister tent and Driftwood Persuasion must have all the time, up to 6 points. If you have 5 points in persuasion, you'll get a 50% chance at about 25 of the required stat and by 35 points you'll have guaranteed success. This one is my first, so please provide feedback if you have any! as they can pick on an ally that doesn't have any persuasion skill. Inside Judge Orivand’s study in Fort Joy, you will Even if I flip a mage with some weird stat like 40 mem to go persuade them simply because I didn't wear persuasion gear on every possible body part. Chosokabe Wariamu. One of these allows you to gain a special item to charm enemies, giving you a new way to win Right, so the walk-through is completely wrong, at least for the definite edition. I talk to Featherfall but does not success Cons, Memory or Wits help. Also you can always reload if you mistakenly misallocated. I guess I just don't like having to do it that way to get through some conversations where it's "persuade or fight" so black and white. Popular/Good: Thievery, Persuasion, Loremaster Situational/Personal Preference: Telekeniesis, Bartering, Lucky Charm Disfavored: Sneaking In a perfect world you might give Persuasion to a lizard, Loremaster to an elf, Thievery to an undead, and then pick 1 from the third category (personal preference) for the last character. b) Use Fane's mask to temporaty turn your character into a lizard. #2. Certain gear pieces are nearly An NPC might have different thresholds for a certain persuasion check, for example you'll need a persuasion score of 3 to pass a strength persuasion, but only 2 to pass a finesse persuasion etc. Combat is an important part of Divinity: Original Sin 2, and the protection and special abilities granted by the Captain Armor set are desirable for multiple characters. Bartering is a Civil Ability that provides the following effect:. Loremaster allows you to identify enemies and items using an Identifying Glass. . As Fane, I passed with 3 persuasion and EITHER 30 int for the int check or the finesse check. That will increase the attitude to with 25 (5 each point in persuasion) to all companions. Upon interaction, you’ll enter chat with the Devourer and experience a fiery vision, and you Persuasion is so dumb. On my first partial play-through I took Lohse, Red Prince, and Beast as companions since my character was a custom human. Make sure you have a character with lvl 3 Persuasion (wit lvl 3 persuasion, 15 intelligence works for all checks in this quest) 4. Persuasion - You need this on at least one character. most you need is 6 I think (?) I dunno my 1st playthrough (I'm on second atm trying to get that bird on Lohse she has 10 summon already lol) I messed up most speech checks. I'd say Persuasion, it opens up dialogue paths that are otherwise unavailable. Is it impossible for me to finish the quest with saving her, now? Unlocking the bird requires some level of persuasion. Persuasion helps the player pass dialogue checks when interacting with NPCs. A point was also put into persuasion at character creation and another point when I hit level 2. Each point in the corresponding stat removes 1. My current one gives me +1 Con and +2 warfare, and armor of 71-15 (physical-magic). For bartering you can just keep a set of gear which add to your Persuasion is a civil skill in Divinity: Original Sin II. DOS2 Help I've googled the balls out of this and can't find an answer. Gaming Consoles & Gear; Gaming News & Discussion; Mobile Games; Other Games; Role-Playing Games; Simulation Games; DOS2 Discussion As the title says. 19 Sep 2017 11:06 . I failed the Persuasion Check when I was a lower level, so I returned. 02 Jan 2020 21:36 . Is there any case in which Leadership is Outside of that their natural base persuasion means you could have it at 5 by level 10. I've had a frustrating time with finding loot that has a useful set of attributes, and have spent the past couple of days trawling vendors for that and others without even finding a +1 personality item. If you've chosen, say, Persuasion and Loremaster for your two skills, you're going to be missing out on significant amounts of resources. Is the max for persuasion 5? It won't let me put more points on it >. Birdie is an NPC in Divinity Original Sin 2 (DOS2). Finally finally if you talk to Lasalor in Fort Joy you can get extra dialogue with the dwarf by the windmill. He is displeased with his position and bears a grudge against his superior Magisters because he had served in the Divine Order for 10 years and has to serve as a jailor. Persuasion options based on tags could only possibly be boosted by the persuasion skill, which would make them inherently weaker than say a strength option, which would be receiving points from persuasion and strength. Not exactly combat efficient. Divinity Sin 2's Vulture armor set uses Finesse and grants better accuracy and critical chance. Gloves of acquisition (+2 thievery gloves, stolen from Dashing June in driftwood/undertavern. So, to get started, having one character with a high persuasion skill helps immensely at certain parts in the guide. And have basically the same discounting as if you hadn't invested at all, or put it on another character. Persuasion for skill checks in dialogue. I'm at the point where gear choices feel really difficult because I can't decide what to prioritize in the long term. The Metamorph is a survivor class in Divinity: Original Sin 2. Whats the point of using persuasion on your party members at the gates of the academy? DOS2 Guide I tried persuading beast but that didn't work and it turns out that simply telling him to trust you is enough for him to let you ascend, sebille had no issues with my red prince ascending, and lohse more of the same as beast. Upon entering the courtyard of the Magister Barracks, you will be approached by Marie, (40 from stats and gear + 5 by clear mind+ 2 by encourage) Reply Replies (0) 0 +1. Its says I have 0 and needed 2. If it is equal then a dice rolled and the diice is loaded if you try a dialog option with an attrbute stat modifier flag. 29 Jan 2024 10:06 . So if that is the one that has no persuasion whatsoever, I simply am forced to Hello, In a video guide about Party building from RPG Division, he suggests giving to the main character not only Persuasion points but also"Leadership" points. Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. Also, if you are into petpal, try to make the pursuader the petpal guy. With a full set, you are granted the permanent Vulture's Prayer skill, which allows you to eat corpses in order to gain power. I almost always save before approaching new named characters and encounters, so I can reload if something requires me to. When you interact with the door for Academy, you can talk to your companion and persuade them to convince to help you for divine. DOS2 Guide I've played this game way too many times, so I've decided to make some guides for the newer players. High persuasion certainly helps, but depending on the conversation stats such as FINesse, CONstitution, STRength etc will also matter. Baulder’s gate fan here, should I buy DOS2 when it’s on a 50% sale? Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. Reply Replies (0) 1 +1. Now, I can’t attempt another Persuasion Check. You have to consume it. I managed to pass his persuasion check with Sebille only having 1 persuasion. You can put points into one handed and use venom runes to offset the accuracy penalty for being too high level. Birdie is a hound located in Fort Joy Prison and is being fed tainted meat to be transformed into a source hound. Some persuasion options will Always succeed; some are tagged as Impossible Persuasion is key to getting best possible exp or rewards with quests in vanilla. There’s an extra fight in act 2 if you have him, also a noble/scholar tagged lizard with pet pal is the only way to get the full reward from an act 2 quest. All elves start with +1 in Loremaster. so if you don't wanna save/swap/reload constantly just make your main 5 persuasion. js1943 • You should have your char with 5 persuasion to wear the head first, that will get rid of Persuasion Thievery Loremaster for inspecting enemy stats (each lvl give more info) and more importantly identifying magic items. You can: a) Be a lizard. 22 Oct 2017 01:54 . This list doesn't include unique quality items which drop from defeated enemies. I was a Ranger in D:OS and usually run main as ranged dps (physical or caster). Summoner ends up being a grat "specialty" for an otherwise jack-of-all-trades build. Finally if you have a ranger, and you have persuasion the dwarf that sells instruments near the windmill can be talked into making archery gear. Last edited by Ozymandias; Oct 2, 2017 @ 10:11pm #1. Also, using a character with higher relevent stat (Strength for example) will be less successful than using one with lower strength but higher persuasion. Lost and Found is a side quest in Divinity: Original Sin 2. Bartering determines your haggling skills with traders DOS 2 Bartering Ability Effect. Personally, I usually cheat to obtain a high persuasion skill in RPGs like this, so I have free reign to pick persuasion options when they are required to stay in-character. Reply Replies (1) 1 +1. DOS2 Mod This is for Definitive Edition. However, these sets of gloves often tend to be overlooked by players when discussing the best gear in the game. When starting the game, the player will create a character with different Origins and fighting styles. Level 1: All traders will drop X% off their base price. The key to his cage can be found in the same room DOS2 Discussion So I got the full set of Contamination Armor in Arx and equipped it to Fane and now he's permanently mad since equipping and talking to the voice of the armor Did I do something wrong? Controversial. Divinity Original Sin 2 Birdie Information. With duo or solo lone wolf you should really try and find gear with different civil abilities, so you can quickly switch to a thievery loadout and steal something, or quickly get 5 loremaster and examine something if you dont want to go back to a trader, or 5 persuasion if you're running a sneak build or something Background []. Useful to gear up your team in early to mid games (not nearly as useful when you can either purchase or get divine items from quests). You also will automatically level the full armor set up to 14. I kept playing hoping there would be a time when I could get him to come back, but after the whole Arena of the One thing and the Wellspring getting destroyed, he's lying on . What WILL be different from DOS2 is that you won't need to put points into Persuasion on a level-to-level basis at the Again, sure, but that means just going around the few merchants in the isle for hours till they have any gear with persuasion. -most of the gear was either rare or epic level, with a few magic pieces but no legendary. Ave Layal gives +5 Intelligence, +2 Constitution, +2 Wits, +2 Necromancer, +6 Initiative and grants immunity to Silenced. Sep 30, 2017 @ 7:01am The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. It's till very useful to have a high Persuasion is more useful in my opinion. You get a lot of good gear you can use, the rest you sell and you'll never worry about gold again. The Phoenix Heart just gives a Pyro skill if eaten by an Elf. Two of them only need high persuasion and don't involve combat. You can either get a good price on stuff and fail every single Persuasion check in the entire game, or you can basically scrape together exactly TWO points for Barter by Level 20. I’m having difficulty gaining entrance to the Elven Encampment in Act II. #13. Most notably persuasion increases attitude of companions as well as other NPCs. Last edited by Cutlass Jack; Sep 30, 2017 @ 6:59am #3. I don’t know for sure about dos2. The highest an NPC can have, is 40?, so the question is how the difference in stats are counted when it comes to the chance at succeding. #3. Like others have said, use gear, change into lizard, drink or try to raise the persuasion check's codependent stats and skills, if you have at least 1 rank. This is a list of weapons, armor parts, and other unique quality items that can be found on the map of Fort Joy and which can be picked up. I failed the persuasion check but later snuck into Gregorius's house and fought Natalie's emotions. Unique armour from Papa Thrash gives you Five-Star Diner doubles ALL food and potion effects, including buffs and negative effects, not just healing. I killed all of her emotions and lowered her HP, but no dialogue comes up. Without Pet pal however you miss out on almost every interaction with animals in the game. I was able to do it with 5 in persuasion and 15 in memory. Except for a few checks that want specific answers, a high enough persuasion stat is enough even if your stat is low. AzureTheGamerKobold. The attitude is increased by 5 points per each DOS2 How does a persuasion checks work? So my Ifan has 23 finesse and still will still fail a finesse check. The amount of traps in the game is insane. 5k dmg -- (spread out). I can't have any higher persuasion at this point. If your Persuasion score iis higher than the NPC's you will pass the check 100% of the time. -the gear was usually better than what vendors were Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. I teleported the main scarecrow towards the Paladins and Thom Hardwin 1 shot him with healing ritual making the rest of the fight incredibly doable. Metamorph is a survivor who relies on the Polymorph magic to adapt their body in response to danger and Two-Handed expertise to wield their chosen weapon, a spear. The gloves that can be acquired from Dashing Jude will give +2 to thievery. I know in dos1, the merchant on the beach inventory changed every hour. It annoys the hell out of me that some dialogues are instantly opened after fighting a battle, and the character that did the last turn is the one spoken to. I'm still not sold on it, though. Q&A. Really. Some dialog points will require a certain level in persuasion. Use the shapeshifting mask to change your race to the race of the NPC. Not required but the 2 finesse makes you able to wear the rest of the gear). So you don’t need to worry about statistics or whatever. Persuasion, as you would expect, happens during dialogue. When the game says "Strength Persuasion," as long as your Persuasion is high enough your Strength doesn't actually matter, while having no Persuasion could make the check unwinnable even with max Strength. In this video, I have two characters choose the "Finesse" dialog choice. It also increases the starting Attitude that NPCs have towards you, which is useful for those who want to make money through I'd say it's best to put it on the main character. If a check requires 3 persuasion, and you have 3 persuasion, then you'll have a check of your stat vs their stat, and then you'll pass the check if higher. Sucks how gear you wanna use falls off very To get comfortably through the game I had 1 character with bartering, 1 character with lucky charm, 1 character with persuasion and the last character with thievery, although I didn't use it to steal from people but to get through locks :P I left act 2 with ~30k with the best gear available for each character. Metamorphs chosen talent is the Opportunist which allows them to attack any enemies foolish No, there is no "best" gear slot, gear quickly fizzles out when you level up a few times. During this customization, many aspects of the Yeah, it really shouldn't be tagged for Persuasion if the Persuasion skill cannot actually make a difference, because the fact it is tagged for Persuasion suggests to players that the skill would matter. That's for 4 companion, currently i just using 2 companion with lone wolf, so i try to ditch bartering and go for thievery. It’s I can assure you that constitution is the single worst attribute in the game, by a wide margin. A ‘new’ spirit will have an attached ‘place of longing’ which will appear in the quest log and there will be a glowing interactive object at the location. Head east toward the black pits. The set also has four rune slots, so with four runes of power I got an DOS2: How to Get the Summon Dragonling Skill on a Non-Lizard Summoner with or without the Red Prince in Your Party !! High strength, wits, finesse, or intelligence on your summoner, and 4 persuasion or the ability to get to 4 through gear and/or a potion. Sometimes you can persuade for getting more reward As Belt you should wear the belt "Hallas Shiny Ribbon" it grants +1 thievery and +2 Finesse, which enables a lot of useful Finesse items for non Finesse chars: Gloves "Gloves of Aquisition" (+2 Thievery), Dagger "The Pride of Pryce" (1+ Thievery), ChestArmor "Racht Murova" (+2 Thievery), Chestarmor "Captains Charasmatic Coat" (+1 Persuasion) also Helmet DOS2 Help I've recently starterted playing dos2, I have like 10h, I just escaped fort joy but I really can't find any good armor. The problem with playing the Hero and pure 'good' role-playing is that you'll lose a lot more exp than on your persuasion checks. Furthermore, you can get a ring in act 2, though to fully solve the quest it appears in, you would need to hand it Persuasion can open up different ways to tackle a problem. I usually don't go higher than rank 7 and that provides plenty of great gear finds. But at the same time, one could argue that persuasion is already a combo of Intimidate + Bluff from old DnD. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. Unfortunately there's no way of knowing what those are, Persuasion has a more direct inpact on the story and lets you alter consequences to your liking more readily. qoklxjgdrqkdsmtonqdorqtmjxbdxulyzfqlfxqzgyn
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